[RZ]Herbs – Complete

This item is free.

[RZ]Herbs – Complete RedM Herb System
  • [RZ]Herbs – Complete RedM Herb System
  • YouTube video

Description

Version: 1.0.7

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📘 Documentation


[RZ] Herbs – Complete RedM Herb System

rz_herbs adds a complete herb spawning, gathering and usage system to your RedM server.
Includes all 41 herbs from Red Dead Redemption 2, fully synchronized, optimized and 100% configurable.


Main Features

  • All 41 in-game herbs supported
  • Custom spawn coordinates
  • Dynamic spawn / despawn based on player distance
  • Pick up or eat plants
  • Works on foot and horseback
  • Immersive animations
  • Custom effects on eat (health, stamina, stress, poison, etc.)
  • Multiple rewards per plant
  • Full multiplayer sync
  • Very low resmon usage

Framework Compatibility

  • Native VORP support
  • Compatible with any custom framework
  • Optional SQL database
  • Config-only mode (no SQL required)

Installation

  1. Place rz_herbs inside resources/
  2. Add ensure rz_herbs after core / inventory scripts
  3. (Optional) Import the provided SQL file
  4. Configure files inside public/:
    • config.lua
    • coords.lua
    • eateffects.lua

Custom Framework

If you are not using VORP, define all items directly in the framework adapter.


Support

Support, updates and custom integrations are available via Tebex or Discord.